Immersive observation support system toward realization of "interactive museum": Observing "live" extinct animals while walking in a virtual paleontological environment

Tomohiro Nakayama, Ryuichi Yoshida, Takahiro Nakadai, Takeki Ogitsu, Hiroshi Mizoguchi, Kaori Izuishi, Fusako Kusunoki, Keita Muratsu, Shigenori Inagaki

研究成果: Conference contribution査読

抄録

The authors developed a computer-animated "interactive museum" to improve observers' levels of interest and immersion during the exploration of virtual paleontological environments. In the system, animals on the screen move in synchronization with the observer's actions, and hence, the observer feels as though he/she has entered a real-life paleontological environment. In this paper, in order to enhance the immersive experience, we upgraded the system based on the results of past preliminary evaluation. In the upgraded system, animals on the screen animate whenever an observer walks across the screen, and the animal under observation changes in response to the observer walking backward or forward towards the screen. In this way, the observer becomes part of the virtual paleontological environment. Then, in order to verify the upgrade's effectiveness, we conducted an evaluation. The results indicated that the upgrade of the system was effective in immersing observers because of the fidelity of the simulation and the enjoyment afforded by moving one's own body.

本文言語English
ホスト出版物のタイトルACE 2014 - 11th Advances in Computer Entertainment Technology Conference, Proceedings
出版社Association for Computing Machinery
ISBN(電子版)9781450329453
DOI
出版ステータスPublished - 11 11月 2014
イベント11th Advances in Computer Entertainment Technology Conference, ACE 2014 - Funchal, Madeira, Portugal
継続期間: 11 11月 201414 11月 2014

出版物シリーズ

名前ACM International Conference Proceeding Series
2014-November

Conference

Conference11th Advances in Computer Entertainment Technology Conference, ACE 2014
国/地域Portugal
CityFunchal, Madeira
Period11/11/1414/11/14

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