TY - GEN
T1 - Enhancing Real-Time Streaming Quality through a Multipath Redundant Communication Framework
AU - Ito, Koki
AU - Nakazato, Jin
AU - Fontugne, Romain
AU - Tsukada, Manabu
AU - Esaki, Hiroshi
N1 - Publisher Copyright:
© 2024 IFIP.
PY - 2024
Y1 - 2024
N2 - Recently, as networks operate as the infrastructure of modern society, the demands placed on the network by applications have become more complex. In particular, there is an increasing annual demand for high-capacity and low-latency services, including real-time streaming. 5G has been launched to meet this demand, but its stability varies depending on location and time and can only sometimes be considered sufficient. One method to improve communication stability is multipath redundant communication, and much research has been conducted in this area. However, most of this research has focused on TCP-based communication and cannot be applied effectively to real-time UDP streaming. Hence, we propose a multipath redundant communication framework to improve the quality of real-time media streaming communication. Our proposed system is verified using multipath redundant communication and multiple mobile networks from a vehicle moving in an urban area. The experiments use a real-time streaming application based on WebRTC, and the framework significantly reduced packet loss and improved bitrate compared to existing multipath redundant communication systems without interfering with the congestion control mechanisms of the application.
AB - Recently, as networks operate as the infrastructure of modern society, the demands placed on the network by applications have become more complex. In particular, there is an increasing annual demand for high-capacity and low-latency services, including real-time streaming. 5G has been launched to meet this demand, but its stability varies depending on location and time and can only sometimes be considered sufficient. One method to improve communication stability is multipath redundant communication, and much research has been conducted in this area. However, most of this research has focused on TCP-based communication and cannot be applied effectively to real-time UDP streaming. Hence, we propose a multipath redundant communication framework to improve the quality of real-time media streaming communication. Our proposed system is verified using multipath redundant communication and multiple mobile networks from a vehicle moving in an urban area. The experiments use a real-time streaming application based on WebRTC, and the framework significantly reduced packet loss and improved bitrate compared to existing multipath redundant communication systems without interfering with the congestion control mechanisms of the application.
KW - 5G
KW - mobile network
KW - multipath redundant communication
KW - UDP streaming
KW - vehicular communication
UR - https://www.scopus.com/pages/publications/85202435433
U2 - 10.23919/IFIPNetworking62109.2024.10619885
DO - 10.23919/IFIPNetworking62109.2024.10619885
M3 - Conference contribution
AN - SCOPUS:85202435433
T3 - 2024 IFIP Networking Conference, IFIP Networking 2024
SP - 140
EP - 149
BT - 2024 IFIP Networking Conference, IFIP Networking 2024
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 23rd International Federation for Information Processing on Networking Conference, IFIP Networking 2024
Y2 - 3 June 2024 through 6 June 2024
ER -