User interface in virtual space using vr device with eye tracking

Kazuki Komoriya, Taiga Sakurai, Yusuke Seki, Munehiro Takimoto, Yasushi Kambayashi

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

It is difficult for people with severe disabilities who cannot control their hands to operate the mouse and keyboard. We have engaged in a three-dimensional virtual space user interface based on convergence and divergence using a virtual reality device with a gaze tracking function. In this paper, we propose to add a flick function to the user interface. The flick function is a combination of blinking eye and quick vision shift. By using this flick operation, we have achieved text input to the computer as well as window arrangement. This new feature let the handicapped people operate computers only with eyes as much as healthy people can operate with hands. In order to show the feasibility of our user interface, we have conducted numerical experiments, and obtained favorable results.

Original languageEnglish
Title of host publicationHuman Interaction, Emerging Technologies and Future Applications III - Proceedings of the 3rd International Conference on Human Interaction and Emerging Technologies
Subtitle of host publicationFuture Applications, IHIET 2020
EditorsTareq Ahram, Redha Taiar, Karine Langlois, Arnaud Choplin
PublisherSpringer
Pages316-321
Number of pages6
ISBN (Print)9783030553067
DOIs
Publication statusPublished - 2021
Event3rd International Conference on Human Interaction and Emerging Technologies: Future Applications, IHIET 2020 - Paris, France
Duration: 27 Aug 202029 Aug 2020

Publication series

NameAdvances in Intelligent Systems and Computing
Volume1253 AISC
ISSN (Print)2194-5357
ISSN (Electronic)2194-5365

Conference

Conference3rd International Conference on Human Interaction and Emerging Technologies: Future Applications, IHIET 2020
CountryFrance
CityParis
Period27/08/2029/08/20

Keywords

  • Blink
  • Character input
  • Eye tracking
  • User interface
  • Vergence dissolution
  • Virtual reality

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  • Cite this

    Komoriya, K., Sakurai, T., Seki, Y., Takimoto, M., & Kambayashi, Y. (2021). User interface in virtual space using vr device with eye tracking. In T. Ahram, R. Taiar, K. Langlois, & A. Choplin (Eds.), Human Interaction, Emerging Technologies and Future Applications III - Proceedings of the 3rd International Conference on Human Interaction and Emerging Technologies: Future Applications, IHIET 2020 (pp. 316-321). (Advances in Intelligent Systems and Computing; Vol. 1253 AISC). Springer. https://doi.org/10.1007/978-3-030-55307-4_48