Improvement of Traffic Measurement AI by Utilizing Digital Twin

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Generally, AI training data for object detection purposes consists of footage captured in real-world settings. In this study, we propose using footage generated from a digital twin constructed within a game engine as training data, instead of using actual footage. We evaluated the performance using night-time footage, where the pretrained model, trained on the COCO Dataset, exhibited significantly poor accuracy. By training the model with images created using the method developed in this study, we observed a substantial improvement in Average Precision (AP) from 69% to 88% compared to the pretrained model. Additionally, significant improvements were also observed at other test locations. Based on these results, it is considered that this method is effective in enhancing the performance of object detection.

Original languageEnglish
Title of host publicationGCCE 2024 - 2024 IEEE 13th Global Conference on Consumer Electronics
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages582-583
Number of pages2
ISBN (Electronic)9798350355079
DOIs
Publication statusPublished - 2024
Event13th IEEE Global Conference on Consumer Electronic, GCCE 2024 - Kitakyushu, Japan
Duration: 29 Oct 20241 Nov 2024

Publication series

NameGCCE 2024 - 2024 IEEE 13th Global Conference on Consumer Electronics

Conference

Conference13th IEEE Global Conference on Consumer Electronic, GCCE 2024
Country/TerritoryJapan
CityKitakyushu
Period29/10/241/11/24

Keywords

  • Digital Twin
  • Game Engine
  • Object Detection
  • Traffic Measurement

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